| Player's Guild | Review | Guideline's | Guide's | Cheat's | Porper to Prince |
Robes
A robe is a loose, flowing gown or outer garment that can only be worn by Mages. For the Robes of Archmagi, the Mage must be of the appropriate alignment.
| Item | AC | Weight | |
| Adventurer's Robe (+1 AC vs. crushing weapons, +1 saving throw vs. Petrification/Polymorph) | * | 4 | |
| Knave's Robe (+1 AC vs. slashing weapons, +1 saving throw vs. Death) | * | 4 | |
| Robe of Cold Resistance (+20% cold resistance) | - | 3 | |
| Robe of Electrical Resistance (+20% electrical resistance) | - | 3 | |
| Robe of Fire Resistance (+20% fire resistance) | - | 3 | |
| Robe of Good Archmagi (+5% magic resistance, +1 saving throws) | 5 | 6 | |
| Robe of Neutral Archmagi (+5% magic resistance, +1 saving throws) | 5 | 6 | |
| Robe of Evil Archmagi (+5% magic resistance, +1 saving throws) | 5 | 6 | |
| Traveler's Robe (+1 AC vs. missiles, +1 saving throws vs. Breath Weapons) | * | 4 | |